1 |
|
50 |
Unleash the Monado's power[XENO:n ]
to use a Monado Art. |
2 |
|
50 |
Slash at the enemy and inflict[XENO:n ]
Break. |
3 |
|
50 |
Use the Monado's full strength[XENO:n ]
to attack all enemies in a line. |
4 |
|
50 |
Causes attacks to pierce Mechon[XENO:n ]
armour. Boosts damage slightly. |
5 |
|
50 |
Deflects enemy Talent Arts of[XENO:n ]
the same level or lower. |
6 |
|
50 |
Envelop an ally in the Monado's[XENO:n ]
power, improving evasion. |
7 |
|
50 |
Inflicts Aura Seal, removing[XENO:n ]
enemy Auras and Spike effects. |
8 |
|
50 |
The Monado's power consumes[XENO:n ]
enemies, including any buffs. |
9 |
|
50 |
The Monado's protection reduces[XENO:n ]
physical and ether damage. |
10 |
|
50 |
The Monado's power attacks[XENO:n ]
enemies all around its wielder. |
11 |
|
50 |
Attacking from the side will[XENO:n ]
reduce physical defence. |
12 |
|
50 |
Attacking from behind will inflict[XENO:n ]
a large amount of damage. |
13 |
|
50 |
Gather the ether in the air to[XENO:n ]
restore the HP of 1 party member. |
14 |
|
50 |
Slash at the enemy, inflicting[XENO:n ]
Daze. |
15 |
|
50 |
Break the enemy's stance.[XENO:n ]
A side attack may inflict Slow. |
16 |
|
50 |
Reduces aggro and increases[XENO:n ]
physical Arts damage. |
17 |
|
50 |
Sacrifice half of HP to fill[XENO:n ]
Talent Gauge. |
18 |
|
50 |
Swing weapon in front, attacking[XENO:n ]
multiple enemies. |
19 |
|
50 |
Taunt an enemy, drawing aggro[XENO:n ]
and becoming the enemy target. |
20 |
|
50 |
Swing weapon, drawing aggro[XENO:n ]
from enemies in range. |
21 |
|
50 |
Slice at an enemy's feet,[XENO:n ]
inflicting Topple. |
22 |
|
50 |
Use weapon to block[XENO:n ]
attacks. |
23 |
|
50 |
Full circle swing, dealing[XENO:n ]
damage to enemies in range. |
24 |
|
50 |
Stab an enemy, dealing a large[XENO:n ]
amount of damage. |
25 |
|
50 |
Aura that disregards defence to[XENO:n ]
prioritise attack. |
26 |
|
50 |
Hit the enemy with a shield,[XENO:n ]
inflicting Daze. |
27 |
|
50 |
Aura that greatly raises aggro,[XENO:n ]
drawing enemy attention. |
28 |
|
50 |
Aura that revives the user once[XENO:n ]
before they are Incapacitated. |
29 |
|
50 |
Aura that lowers physical damage.[XENO:n ]
Talent Gauge refills over time. |
30 |
|
50 |
The user gets fired up and their[XENO:n ]
Arts damage increases. |
31 |
|
50 |
Assault the enemy with a[XENO:n ]
mighty punch. |
32 |
|
50 |
A paralysing kick. Use after[XENO:n ]
Bone Upper to reduce agility. |
33 |
|
50 |
Available when an Aura is active.[XENO:n ]
Attack reduces enemy strength. |
34 |
|
50 |
Aura that prevents Knock-Back,[XENO:n ]
Blow-Down and aggro reduction. |
35 |
|
50 |
Deal damage to multiple[XENO:n ]
enemies in front of Reyn. |
36 |
|
50 |
A high-speed four-attack combo. |
37 |
|
50 |
Turning double-knife slice.[XENO:n ]
Extra damage from behind. |
38 |
|
50 |
Upward cleave that breaks the[XENO:n ]
enemy's stance. |
39 |
|
50 |
Summon all Fiora's might to[XENO:n ]
attack, Dazing the enemy. |
40 |
|
50 |
Stab an enemy, dealing ordinary[XENO:n ]
damage and Bleed damage. |
41 |
|
50 |
Unleash the power within, slicing[XENO:n ]
for as long as your focus endures. |
42 |
|
50 |
Cutting Petal Explanation |
43 |
|
50 |
Twisting Petal Explanation |
44 |
|
50 |
Falling Petal Explanation |
45 |
|
50 |
Stab an enemy quickly and deeply[XENO:n ]
inflicting Bleed damage. |
46 |
|
50 |
Deal a devastating kick. Inflicts[XENO:n ]
Break if used after Gale Slash. |
47 |
|
50 |
Aura of high spirits cures party of[XENO:n ]
Confuse and increases strength. |
48 |
|
50 |
Combo lowering physical defence.[XENO:n ]
After Gale Slash, lowers strength. |
49 |
|
50 |
Fix your gaze firmly on a single[XENO:n ]
enemy, creating an Aura of focus. |
50 |
|
50 |
Pulverise the enemy with a[XENO:n ]
precise attack, inflicting Topple. |
51 |
|
50 |
A peaceful and focused Aura that[XENO:n ]
increases Accuracy and Evasion. |
52 |
|
50 |
Sacrifice HP to refill the Talent[XENO:n ]
Gauge. |
53 |
|
50 |
Aura that recovers HP just before[XENO:n ]
Incapacitation. |
54 |
|
50 |
Air waves deal damage. Removes[XENO:n ]
enemy buffs after Gale Slash. |
55 |
|
50 |
An inscrutable Aura removes all[XENO:n ]
aggro and increases Critical Rate. |
56 |
|
50 |
Aura that removes debuffs[XENO:n ]
and grants Haste. |
57 |
|
50 |
Spin up into the air, striking foes[XENO:n ]
all around with shockwaves. |
58 |
|
50 |
A pulse attacks enemies behind.[XENO:n ]
If used with an Aura, forces Daze. |
59 |
|
50 |
A powerful attack on one enemy[XENO:n ]
reverberates to all others. |
60 |
|
50 |
Impressive exploits draw aggro[XENO:n ]
from a party member to Dunban. |
61 |
|
50 |
Cools an overheated Ether gun. |
62 |
|
50 |
Overdrive Explanation |
63 |
|
50 |
A shot of recovery ether, restoring[XENO:n ]
some HP to target. |
64 |
|
50 |
Two-hit combo, critical against[XENO:n ]
flying enemies. |
65 |
|
50 |
Releases a special barrier of ether[XENO:n ]
that absorbs some damage. |
66 |
|
50 |
Removes debuffs from target and[XENO:n ]
grants temporary debuff immunity. |
67 |
|
50 |
Reduces cooldown of all Arts[XENO:n ]
except Drive Boost. |
68 |
|
50 |
A shot of recovery ether, restoring[XENO:n ]
a large amount of HP to target. |
69 |
|
50 |
Shoot recovery ether into the air,[XENO:n ]
restoring HP to the entire party. |
70 |
|
50 |
A critical hit, inflicting Instant[XENO:n ]
Death on enemies suffering Daze. |
71 |
|
50 |
Shoot a powerful bullet in a[XENO:n ]
straight line, inflicting Break. |
72 |
|
50 |
A special ether bullet that extends[XENO:n ]
the duration of an Aura. |
73 |
|
50 |
Releases a special ether bullet that[XENO:n ]
increases the tension of the party. |
74 |
|
50 |
Pistol whip the enemy, inflicting[XENO:n ]
Daze. |
75 |
|
50 |
Aura that stops you gaining aggro,[XENO:n ]
reducing attacks from enemies. |
76 |
|
50 |
Create a special ether barrier that[XENO:n ]
restores HP when attacked. |
77 |
|
50 |
An ether bullet with hypnotic[XENO:n ]
qualities, inflicting Sleep. |
78 |
|
50 |
Removes debuffs, grants a period[XENO:n ]
of debuff immunity to the party. |
79 |
|
50 |
Steal something that Riki likes[XENO:n ]
from the enemy. |
80 |
|
50 |
Riki does his happy dance,[XENO:n ]
filling the Party Gauge. |
81 |
|
50 |
Riki bites out, inflicting Bleed.[XENO:n ]
From behind extends duration. |
82 |
|
50 |
Riki sneaks up from behind,[XENO:n ]
dealing lots of damage. |
83 |
|
50 |
Riki plays dead. Enemies ignore[XENO:n ]
him, allowing a surprise attack. |
84 |
|
50 |
Riki chews poisonous grass from[XENO:n ]
Makna and spits it out in a cloud. |
85 |
|
50 |
The Heropon charges ahead with[XENO:n ]
a blessed Aura surrounding him. |
86 |
|
50 |
The bigger you are, the harder[XENO:n ]
you fall! |
87 |
|
50 |
Riki throws petals from Makna,[XENO:n ]
making any enemy placid. |
88 |
|
50 |
This Aura lets enemies feel the[XENO:n ]
pain of a Heropon's wrath! |
89 |
|
50 |
Riki spins his weapon, sending all[XENO:n ]
enemies in range straight to sleep. |
90 |
|
50 |
Restore HP to the party. The more[XENO:n ]
debuffs, the more HP restored. |
91 |
|
50 |
Gleefully thwack the enemy. As a[XENO:n ]
side attack, Confuses Mechon. |
92 |
|
50 |
Removes debuffs from enemy, but[XENO:n ]
deals extra damage for each one. |
93 |
|
50 |
Riki spits out fire, scorching all[XENO:n ]
enemies in range. |
94 |
|
50 |
Riki spits saliva that instantly[XENO:n ]
freezes around an enemy. |
95 |
|
50 |
Riki lashes out at enemies,[XENO:n ]
inflicting Break. |
96 |
|
50 |
Shoot a summoned elemental.[XENO:n ]
Full gauge causes Element Burst. |
97 |
|
50 |
Electric Discharge Explanation |
98 |
|
50 |
Blaze Discharge Explanation |
99 |
|
50 |
Ice Discharge Explanation |
100 |
|
50 |
Wind Discharge Explanation |
101 |
|
50 |
Earth Discharge Explanation |
102 |
|
50 |
Water Discharge Explanation |
103 |
|
50 |
Electricity increases ether.[XENO:n ]
Discharge inflicts large damage. |
104 |
|
50 |
Fire increases strength.[XENO:n ]
Discharge inflicts Blaze damage. |
105 |
|
50 |
Ice reduces ether damage.[XENO:n ]
Discharge inflicts Chill damage. |
106 |
|
50 |
Wrap the enemy in warm ether,[XENO:n ]
sending them to sleep. |
107 |
|
50 |
Throw the enemy back.[XENO:n ]
Physical attack. |
108 |
|
50 |
Ether from the ground restricts[XENO:n ]
movement of enemies in range. |
109 |
|
50 |
Resummon the last summoned[XENO:n ]
elemental. |
110 |
|
50 |
A special ether barrier that causes[XENO:n ]
attacks to rebound on the enemy. |
111 |
|
50 |
Wind increases agility.[XENO:n ]
Discharge inflicts area damage. |
112 |
|
50 |
Earth reduces physical damage.[XENO:n ]
Discharge inflicts Poison damage. |
113 |
|
50 |
Water causes HP regeneration.[XENO:n ]
Discharge drains enemy HP. |
114 |
|
50 |
Sacrifice own HP to restore the[XENO:n ]
HP of a party member. |
115 |
|
50 |
A devastating kick.[XENO:n ]
Physical close-combat attack. |
116 |
|
50 |
An Aura that excites elementals,[XENO:n ]
boosting the range of their effects. |
117 |
|
50 |
Release latent power, reducing[XENO:n ]
the defence of enemies in range. |
118 |
|
50 |
Release internal strength to seal[XENO:n ]
enemy Arts. |
119 |
|
50 |
Drones form a cannon, unleashing[XENO:n ]
a large beam in a straight line. |
120 |
|
50 |
Drones surround Fiora, firing[XENO:n ]
deadly beams in all directions. |
121 |
|
50 |
Drones turn into four arms, slicing[XENO:n ]
viciously at the targeted enemy. |
122 |
|
50 |
Drones become a barrier,[XENO:n ]
granting Fiora the Shield effect. |
123 |
|
50 |
Drones form a cannon, unleashing[XENO:n ]
a large beam in a straight line. |
124 |
|
50 |
Drones surround Fiora, firing[XENO:n ]
deadly beams in all directions. |
125 |
|
50 |
Drones turn into four arms, slicing[XENO:n ]
viciously at the targeted enemy. |
126 |
|
50 |
Drones become a barrier, granting[XENO:n ]
temporary debuff immunity. |
127 |
|
50 |
Drones turn into four arms, slicing[XENO:n ]
viciously at the targeted enemy. |
128 |
|
50 |
Attacking from behind will inflict[XENO:n ]
a large amount of damage. |
129 |
|
50 |
Removes debuffs and creates a[XENO:n ]
Regenerate Aura. |
130 |
|
50 |
Heavy damage on enemies[XENO:n ]
suffering Topple. |
131 |
|
50 |
A kick attack in a cross formation,[XENO:n ]
inflicting Daze. |
132 |
|
50 |
Aura reduces attack intervals and[XENO:n ]
grants double attack opportunity. |
133 |
|
50 |
Produces a special field that[XENO:n ]
inflicts Paralysis. |
134 |
|
50 |
Lock Fiora's sights onto a single[XENO:n ]
enemy, creating an Aura of focus. |
135 |
|
50 |
Special field that absorbs[XENO:n ]
ether. |
136 |
|
50 |
A dual-bladed outward slash,[XENO:n ]
striking enemies in front. |
137 |
|
50 |
Release an ether wave striking all[XENO:n ]
in range. Inflicts Daze on Mechon. |
138 |
|
50 |
Strike an enemy, inflicting Sleep. |
139 |
|
50 |
Vicious fang attack, inflicting[XENO:n ]
Break. |
140 |
|
50 |
Create a special field that absorbs[XENO:n ]
strength. |
141 |
|
50 |
Protective Aura that shifts priority[XENO:n ]
from attack to defence. |
142 |
|
50 |
Tense all the muscles in the body,[XENO:n ]
increasing physical Arts damage. |
143 |
|
50 |
Release a massive ether wave[XENO:n ]
to annihilate enemies. |
144 |
|
50 |
Defuses the feeling of panic from
overusing Arts. |
145 |
|
50 |
Fires a blast of recovery ether,
restoring some HP to target. |
146 |
|
50 |
Reduces cooldown of all Arts
except B-B-B-Boost. |
147 |
|
50 |
A blast of recovery ether, restoring
a large amount of HP to target. |
148 |
|
50 |
Shoot recovery ether into the air,
restoring HP to the entire party. |
149 |
|
50 |
Unleash a powerful attack in a
straight line, inflicting Break. |
150 |
|
50 |
A special ether attack that extends
the duration of an Aura. |
151 |
|
50 |
Releases a special ether blast that
increases the tension of the party. |
152 |
|
50 |
An aggressive, carefully-aimed
strike that inflicts Daze. |
153 |
|
50 |
A blast of ether with hypnotic
qualities, inflicting Sleep. |
154 |
|
50 |
Hold weapon out in front
to block attacks. |
155 |
|
50 |
Smack an enemy with full force,
dealing a large amount of damage. |
156 |
|
50 |
Leap out and smack the enemy,
inflicting Daze. |
157 |
|
50 |
Knock the enemy for six with
a mighty thwack. |
158 |
|
50 |
A paralysing strike. Use after
Bone Upper to reduce agility. |
159 |
|
50 |
Nimbly batter down multiple
enemies in front of Nene. |